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Departments & Positions

  • Command (Primary Manifest)

    The Command department is ultimately responsible for the ship and its crew, and those within the department are responsible for commanding the vessel and representing the interests of Starfleet.

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  • Flight Control (Primary Manifest)

    Responsible for the navigation and flight control of a vessel and its auxiliary craft, the Flight Control department includes pilots trained in both starship and auxiliary craft piloting. Note that the Flight Control department does not include Fighter pilots.

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  • Not Aboard (AFK NPCs)

    Characters (NPCs primarily) who are no longer aboard the ship and have no first-hand knowledge of our failures or successes.

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  • Security & Tactical (Primary Manifest)

    Merging the responsibilities of ship-to-ship and personnel combat into a single department, the security & tactical department is responsible for the tactical readiness of the vessel and the security of the ship.

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  • Operations (Primary Manifest)

    The operations department is responsible for keeping ship systems functioning properly, rerouting power, bypassing relays, and doing whatever else is necessary to keep the ship operating at peak efficiency.

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  • Engineering (Primary Manifest)

    The engineering department has the enormous task of keeping the ship working; they are responsible for making repairs, fixing problems, and making sure that the ship is ready for anything.

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  • Science (Primary Manifest)

    From sensor readings to figuring out a way to enter the strange spacial anomaly, the science department is responsible for recording data, testing new ideas out, and making discoveries.

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  • Medical & Counseling (Primary Manifest)

    The medical & counseling department is responsible for the mental and physical health of the crew, from running annual physicals to combatting a strange plague that is afflicting the crew to helping a crew member deal with the loss of a loved one.

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  • Intelligence (Primary Manifest)

    The Intelligence department is responsible for gathering and providing intelligence as it becomes possible during a mission; during covert missions, the intelligence department also takes a more active role, providing the necessary classified and other information.

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  • Starfleet Diplomatic (Primary Manifest)

    Starfleet maintains a working community of diplomatic specialists, called the Diplomatic Corps. It's function is to protect the interests of Starfleet, its ideals and the billions of people who depend on it. This incidentally includes most citizens who make their lives on space-bourne installations and starbases.

    The Diplomatic Service is a civilian organisation operated by the official government of the Federation. It serves the Federation Council, and the ideals of the UFP. Its concerns often revolve around matters of planetary law and society, including the homeworlds of the Federation's hundreds of member species.

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    • Delegates & Envoys

      Distinct from all Federation Personnel, additionally, there are also many dignitaries, ambassadors and representatives of all kind aboard Tranquility. They may be here for a short time only in some cases, but some may come to enjoy the environment as well in a more familiar way.

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  • Civilians (Primary Manifest)

    Civilians play an important role in Starfleet. Many civilian specialists across a number of fields work on occasion with Starfleet personnel as a Mission Specialist. In other cases, extra ship and station duties, such as running the ship's lounge, are outsourced to a civilian contract.

    On Tranquility, there will also certainly be members of the Federation Diplomatic Service making use of the ship.

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  • Supporting Cast (Primary Manifest)

    These unsorted characters range from dear friends and family, to adversaries and villians. They are not fixtures of the ship, and may not always play a part in every mission.

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